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Perfect Prints
The Ender-3 V3 KE is a good printer out of the box. With an afternoon of calibration it's a great one. This page is the short, opinionated path from "it prints" to "it prints well" — in the order that actually matters. You don't need to do all of it at once; do it top-to-bottom and stop when your prints look the way you want.
Golden rule: change one thing at a time and print a test after each. If you tweak five things and the next print is worse, you won't know which one did it.
Calibrate from the machine outward — mechanical first, then the first layer, then motion quality, then the slicer. Doing it out of order means redoing work.
Belts tight, frame square, nozzle clean, bed not warped to hell. Software can't fix a loose belt or a wobbly gantry — it can only paper over it. Five minutes here saves hours later.
This is 80% of whether a print "looks good." Get the nozzle-to-bed distance right, then let the printer map the bed so the first layer is even everywhere, not just in the middle.
- Live Z-offset baby-stepping is built into the screen (Tune tab, or tap the Z-offset while printing) — nudge in steps down to 0.001 mm while watching the first layer go down.
- Bed mesh maps the bed's hills and valleys so Z compensates across the whole plate.
- KAMP (adaptive meshing + purge) only meshes the area your print actually uses, and lays a smart purge line right before it — faster, and a clean nozzle for the first move.
→ Full walkthrough: Perfect first layer (Axis Twist + KAMP)
Classic KE symptom: first layer is perfect in the middle but squished on one side and lifting on the other, left-to-right, and no amount of bed mesh fixes it. That's the X gantry being very slightly twisted, which tilts the probe. The on-screen Axis Twist wizard measures and corrects it.
→ Same page: Perfect first layer (Axis Twist + KAMP)
Those faint echoes after sharp corners are vibration. Input shaping cancels it so you can print fast
and clean. The KE has an onboard accelerometer, so you can measure and apply input shaping right from
the screen's input-shaper tool. Your config may already hold shaper values (from a previous calibration —
check Tune → Input Shaper, or look for [input_shaper] in your config), but running the calibration
yourself dials it in for your machine. Redo it whenever you change an axis's moving hardware — see
After a hardware change.
Corner bulges, gaps, over/under-extrusion — these are dialed in your slicer and with pressure advance. This is the last 10%; don't start here.
If you print functional parts and they come out as slight parallelograms, Skew Correction squares them up: print a test square, measure three lengths with calipers, type them into Tune → Skew.
TMC Autotune computes better stepper-driver settings from your motors' specs — quieter, cooler, sometimes smoother. Doesn't change dimensions, just niceness.
| What you see | Most likely fix |
|---|---|
| First layer uneven middle-vs-edges | Bed mesh / KAMP |
| First layer squished one side, lifting the other (left↔right) | Axis Twist Compensation |
| Ghosting/echoes after corners | Input shaper (screen tool) |
| Bulging corners, blobs, gaps | Pressure advance + flow (slicer) |
| Parts not square / parallelogram | Skew Correction |
| Loud or hot steppers | TMC Autotune |
| Layer shift right after a pause/resume | Pause/resume fix |
| "I changed hardware — what do I redo?" | After a hardware change |
Don't blindly re-run everything. After a hardware change tells you exactly which calibrations a given change invalidates, which are safe to leave, and whether you need to "reset" anything (spoiler: almost never).
Start here
Get perfect prints
- Calibrate step by step (A→Z)
- Perfect first layer (Axis Twist + KAMP)
- Auto Z-offset: the load-sensor caveat
- Square parts (Skew Correction)
- Quieter steppers (TMC Autotune)
Using the screen
- Screen tour
- Beeps & songs (buzzer)
- Fix layer shift after pause
- Camera: better image
- Camera: H.264 stream
- Troubleshooting