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refactor: move loot_select info fetching to views#192

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itinerare merged 1 commit into
lk-arpg:developfrom
itinerare:feature/loot_select-compat
Oct 15, 2021
Merged

refactor: move loot_select info fetching to views#192
itinerare merged 1 commit into
lk-arpg:developfrom
itinerare:feature/loot_select-compat

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@itinerare
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  • this is in the name of compatibility between different exts
  • and to reduce support time demanded by issues with that

Going forward, ext authors can merely add support for a new entity to the _loot_select and _loot _select_row views... It's a "messy" fix but I think it's worthwhile.

Tested locally, no further action required.

- this is in the name of compatibility between different exts
- and to reduce support time demanded by issues with that
@itinerare itinerare requested a review from Draginraptor October 8, 2021 20:37
@itinerare itinerare added the needs review Pull requests that are pending community review label Oct 8, 2021
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@ScuffedNewt ScuffedNewt left a comment

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While it may not be "best practice", in common interest of maintainers and the community I feel this is a perfect solution and definitely will be a welcome one as the project expands.

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I appreciate that assessment... I think it sums things up nicely.

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Honestly, regarding "best practice", I would've thought that this would be a good example - less code duplication, better maintainability, and is easier to expand on.

@itinerare itinerare added reviewed Pull requests that have received community review and are pending merge and removed needs review Pull requests that are pending community review labels Oct 15, 2021
@itinerare itinerare merged commit dc21988 into lk-arpg:develop Oct 15, 2021
@itinerare itinerare deleted the feature/loot_select-compat branch October 15, 2021 01:57
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3 participants