Releases: cpluiz/ggj2026
Releases · cpluiz/ggj2026
Physics update and fixes
Changed player movement from Transform.translate to RigidBody2D physics
Fixed interaction with walls while jumping
Full Changelog: 0.0.5...0.0.7
Graphical fixes
Fixed graphical glitches caused by bilinear filter;
Fixed tearing graphics for the tilemap/scenario while walking;
Full Changelog: 0.0.4...0.0.5
Tutorial improved
Improved tutorial for the level ending
Full Changelog: 0.0.3...0.0.4
0.0.3
Added SFX and BGM
Improved interaction with boxes, buttons and levers
Full Changelog: 0.0.2...0.0.3
Added first level after tutorial
Full Changelog: 0.0.1...0.0.2
v 0.0.1 - Alpha MVP test
There are still a lot of things to polish, some unused inputs to remove from the InputManager, but the basics of the game are in there to test