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204 changes: 204 additions & 0 deletions libs/SFML-4fbefe7/CMakeLists.txt
Original file line number Diff line number Diff line change
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cmake_minimum_required(VERSION 2.8)

# define a macro that helps defining an option
macro(sfml_set_option var default type docstring)
if(NOT DEFINED ${var})
set(${var} ${default})
endif()
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
endmacro()

# set a default build type if none was provided
# this has to be done before the project() instruction!
sfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)")

# project name
project(SFML)

# include the configuration file
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)

# setup version numbers
set(VERSION_MAJOR 2)
set(VERSION_MINOR 0)
set(VERSION_PATCH 0)

# add the SFML header path
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)

# add an option for choosing the build type (shared or static)
sfml_set_option(BUILD_SHARED_LIBS TRUE BOOL "TRUE to build SFML as shared libraries, FALSE to build it as static libraries")

# add an option for building the examples
sfml_set_option(SFML_BUILD_EXAMPLES FALSE BOOL "TRUE to build the SFML examples, FALSE to ignore them")

# add an option for building the API documentation
sfml_set_option(SFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")

# Mac OS X specific options
if(MACOSX)
# add an option to build frameworks instead of dylibs (release only)
sfml_set_option(SFML_BUILD_FRAMEWORKS FALSE BOOL "TRUE to build SFML as frameworks libraries (release only), FALSE to build according to BUILD_SHARED_LIBS")

# add an option to let the user specify a custom directory for frameworks installation (SFML, sndfile, ...)
sfml_set_option(CMAKE_INSTALL_FRAMEWORK_PREFIX "/Library/Frameworks" STRING "Frameworks installation directory")

# add an option to automatically install Xcode 4 templates
sfml_set_option(SFML_INSTALL_XCODE4_TEMPLATES FALSE BOOL "TRUE to automatically install the Xcode 4 templates, FALSE to do nothing about it")
endif()

# define SFML_STATIC if the build type is not set to 'shared'
if(NOT BUILD_SHARED_LIBS)
add_definitions(-DSFML_STATIC)
endif()

# remove SL security warnings with Visual C++
if(COMPILER_MSVC)
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
endif()

# define an option for choosing between static and dynamic C runtime (Windows only)
if(WINDOWS)
sfml_set_option(SFML_USE_STATIC_STD_LIBS FALSE BOOL "TRUE to statically link to the standard libraries, FALSE to use them as DLLs")

# the following combination of flags is not valid
if (BUILD_SHARED_LIBS AND SFML_USE_STATIC_STD_LIBS)
message(FATAL_ERROR "BUILD_SHARED_LIBS and SFML_USE_STATIC_STD_LIBS cannot be used together")
endif()

# for VC++, we can apply it globally by modifying the compiler flags
if(COMPILER_MSVC AND SFML_USE_STATIC_STD_LIBS)
foreach(flag
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if(${flag} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
endif()
endforeach()
endif()
endif()

# disable the rpath stuff
set(CMAKE_SKIP_BUILD_RPATH TRUE)

# Setup Mac OS X stuff
if(MACOSX)
# SFML_BUILD_FRAMEWORKS needs two things :
# first, it's available only for release
# (because cmake currently doesn't allow specifying a custom framework name so XXX-d is not possible)
# secondly, it works only with BUILD_SHARED_LIBS enabled
if(SFML_BUILD_FRAMEWORKS)
# requirement #1
if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
message(FATAL_ERROR "CMAKE_BUILD_TYPE should be \"Release\" when SFML_BUILD_FRAMEWORKS is TRUE")
return()
endif()

# requirement #2
if(NOT BUILD_SHARED_LIBS)
message(FATAL_ERROR "BUILD_SHARED_LIBS should be TRUE when SFML_BUILD_FRAMEWORKS is TRUE")
return()
endif()
endif()
endif()

if(LINUX)
if(BUILD_SHARED_LIBS)
sfml_set_option(SFML_INSTALL_PKGCONFIG_FILES TRUE BOOL "TRUE to automatically install pkg-config files so other projects can find SFML")
if(SFML_INSTALL_PKGCONFIG_FILES)
foreach(sfml_module IN ITEMS all system window graphics audio network)
CONFIGURE_FILE(
"tools/pkg-config/sfml-${sfml_module}.pc.in"
"tools/pkg-config/sfml-${sfml_module}.pc"
@ONLY)
INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/tools/pkg-config/sfml-${sfml_module}.pc"
DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig")
endforeach()
endif()
else()
if(SFML_INSTALL_PKGCONFIG_FILES)
message(WARNING "No pkg-config files are provided for the static SFML libraries (SFML_INSTALL_PKGCONFIG_FILES will be ignored).")
endif()
endif()
endif()

# add the subdirectories
add_subdirectory(src/SFML)
if(SFML_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
if(SFML_BUILD_DOC)
add_subdirectory(doc)
endif()

# setup the install rules
if(NOT SFML_BUILD_FRAMEWORKS)
install(DIRECTORY include
DESTINATION .
COMPONENT devel
PATTERN ".svn" EXCLUDE)
else()
# find only "root" headers
file(GLOB SFML_HEADERS RELATIVE ${PROJECT_SOURCE_DIR} "include/SFML/*")

# in fact we have to fool cmake to copy all the headers in subdirectories
# to do that we have to add the "root" headers to the PUBLIC_HEADER
# then we can run a post script to copy the remaining headers

# we need a dummy file in order to compile the framework
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp
COMMAND touch ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)

set(SFML_SOURCES ${SFML_HEADERS})
list(APPEND SFML_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)

# create SFML.framework
add_library(SFML ${SFML_SOURCES})

# edit target properties
set_target_properties(SFML PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
MACOSX_FRAMEWORK_IDENTIFIER org.sfml-dev.SFML
MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
PUBLIC_HEADER "${SFML_HEADERS}")

# add the remaining headers
add_custom_command(TARGET SFML
POST_BUILD
COMMAND cp -r ${PROJECT_SOURCE_DIR}/include/SFML/* SFML.framework/Versions/${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}/Headers)

# adapt install directory to allow distributing dylibs/frameworks in user’s frameworks/application bundle
# NOTE : it's not required to link agains SFML.framework
set_target_properties(SFML PROPERTIES
BUILD_WITH_INSTALL_RPATH 1
INSTALL_NAME_DIR "@executable_path/../Frameworks")

# install rule
install(TARGETS SFML
FRAMEWORK DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}
COMPONENT devel)
endif()

install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${INSTALL_MISC_DIR}/cmake/Modules)
install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
install(FILES readme.txt DESTINATION ${INSTALL_MISC_DIR})

if(WINDOWS)
if(ARCH_32BITS)
install(FILES extlibs/bin/x86/libsndfile-1.dll DESTINATION bin)
install(FILES extlibs/bin/x86/openal32.dll DESTINATION bin)
elseif(ARCH_64BITS)
install(FILES extlibs/bin/x64/libsndfile-1.dll DESTINATION bin)
install(FILES extlibs/bin/x64/openal32.dll DESTINATION bin)
endif()
elseif(MACOSX)
install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX})
install(DIRECTORY extlibs/libs-osx/Frameworks/freetype.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX})

if(SFML_INSTALL_XCODE4_TEMPLATES)
install(DIRECTORY tools/xcode/templates/SFML DESTINATION /Library/Developer/Xcode/Templates)
endif()
endif()
75 changes: 75 additions & 0 deletions libs/SFML-4fbefe7/cmake/Config.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
# detect the OS
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS 1)

# detect the architecture (note: this test won't work for cross-compilation)
include(CheckTypeSize)
check_type_size(void* SIZEOF_VOID_PTR)
if("${SIZEOF_VOID_PTR}" STREQUAL "4")
set(ARCH_32BITS 1)
elseif("${SIZEOF_VOID_PTR}" STREQUAL "8")
set(ARCH_64BITS 1)
else()
message(FATAL_ERROR "Unsupported architecture")
return()
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX 1)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
# FreeBSD compile path is the same as Linux
set(LINUX 1)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX 1)

# detect OS X version. (use '/usr/bin/sw_vers -productVersion' to extract V from '10.V.x'.)
EXEC_PROGRAM(/usr/bin/sw_vers ARGS -productVersion OUTPUT_VARIABLE MACOSX_VERSION_RAW)
STRING(REGEX REPLACE "10\\.([0-9]).*" "\\1" MACOSX_VERSION "${MACOSX_VERSION_RAW}")
if(${MACOSX_VERSION} LESS 5)
message(FATAL_ERROR "Unsupported version of OS X : ${MACOSX_VERSION_RAW}")
return()
endif()
else()
message(FATAL_ERROR "Unsupported operating system")
return()
endif()

# detect the compiler and its version
# Note: on some platforms (OS X), CMAKE_COMPILER_IS_GNUCXX is true
# even when CLANG is used, therefore the Clang test is done first
if(CMAKE_CXX_COMPILER MATCHES ".*clang[+][+]" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# CMAKE_CXX_COMPILER_ID is an internal CMake variable subject to change,
# but there is no other way to detect CLang at the moment
set(COMPILER_CLANG 1)
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "--version" OUTPUT_VARIABLE CLANG_VERSION_OUTPUT)
string(REGEX REPLACE ".*clang version ([0-9]+\\.[0-9]+).*" "\\1" CLANG_VERSION "${CLANG_VERSION_OUTPUT}")
elseif(CMAKE_COMPILER_IS_GNUCXX)
set(COMPILER_GCC 1)
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-dumpversion" OUTPUT_VARIABLE GCC_VERSION_OUTPUT)
string(REGEX REPLACE "([0-9]+\\.[0-9]+).*" "\\1" GCC_VERSION "${GCC_VERSION_OUTPUT}")
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-dumpmachine" OUTPUT_VARIABLE GCC_MACHINE)
string(STRIP "${GCC_MACHINE}" GCC_MACHINE)
if(${GCC_MACHINE} MATCHES ".*w64.*")
set(COMPILER_GCC_W64 1)
endif()
elseif(MSVC)
set(COMPILER_MSVC 1)
if(MSVC_VERSION EQUAL 1400)
set(MSVC_VERSION 2005)
elseif(MSVC_VERSION EQUAL 1500)
set(MSVC_VERSION 2008)
elseif(MSVC_VERSION EQUAL 1600)
set(MSVC_VERSION 2010)
elseif(MSVC_VERSION EQUAL 1700)
set(MSVC_VERSION 2011)
endif()
else()
message(FATAL_ERROR "Unsupported compiler")
return()
endif()

# define the install directory for miscellaneous files
if(WINDOWS)
set(INSTALL_MISC_DIR .)
elseif(UNIX)
set(INSTALL_MISC_DIR share/SFML)
endif()
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