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gltfInvolves GLTF codeInvolves GLTF code
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A GLTF accessor may have min / max fields, whose type can range from a single integer/float all the way to a 4x4 matrix. This needs to be parsed from the JSON into appropriate C++ data structures (a single glm::mat4x4 should cover all cases, but the parser needs to be careful about the encoding of each type within it), which is currently a two stage process.
Details of code upon request.
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gltfInvolves GLTF codeInvolves GLTF code