SexLab Survival patch 0.703 (patch over Monoman1''s original SexLab Survival).
Changes
- Combat dismemberment is now opt-in. Previously, installing the Amputator framework left dismemberment enabled by default ("Hands first"), so players could be amputated in combat without ever turning it on. It now starts disabled; enable it on the Player Dismemberment MCM page.
- The OnHit trigger is gated on the dismemberment type, and the setting is forced off on new games, upgraded saves, and settings import.
- MCM import/export fixes. ~60 options the original never wired into settings import/export now round-trip correctly (licence costs, enforcer guard counts, arousal decay rates, eviction limits, combat-equip / steep-fall / curfew toggles, and more). Fixed the compass and physical toll gates not updating on import.
- Optional HDT-SMP physics tongue meshes added to the FOMOD installer (requires a Faster HDT-SMP setup; purely cosmetic, default off).
Install
Install the original SexLab Survival first, then this patch above it in priority. See the docs for details.