ggcube lets you build 3D figures using ggplot2. Use it to create 3D
surfaces, volumes, scatter plots, and complex layered visualizations
using familiar ggplot2 syntax with aes(x, y, z) and coord_3d().
The package provides a variety of 3D-specific geoms to render
surfaces, prisms, points, paths, and text in 3D; it also works with some
standard ggplot2 layer functions. You can control plot geometry with 3D
projection parameters, apply a range of 3D lighting models, and mix 3D
layers with 2D layers rendered on cube faces. Standard ggplot2 features
like faceting, themes, scales, and legends work as expected.
3D plots are wonderful for exploration, storytelling, and data art. But note that for precise quantitative communication, where occlusion and perspective distortion can be problematic, 2D is usually the better choice.
# You can install the package from CRAN:
install.packages("ggcube")
# Or get the development version from GitHub:
devtools::install_github("matthewkling/ggcube")R has several other tools for 3D visualization. ggcube is designed for users who want to stay within the ggplot2 ecosystem. Other packages offer different tradeoffs:
- plotly and rgl provide interactive 3D viewers with rotation and zoom via WebGL/OpenGL, using their own APIs.
- rayshader produces ray-traced renderings of terrain data with photorealistic lighting and shadows; it also makes 3D popups of ggplot2 figures, but not 3D ggplots per se.
- gg3D was another ggplot2 extension for 3D plotting, but is no longer actively maintained.
The essential ingredient of a ggcube plot is coord_3d(). Adding this
to a standard ggplot, and providing a z aesthetic variable, creates a
3D plot:
library(ggplot2)
library(ggcube)
# Basic 3D scatter plot
ggplot(mpg, aes(x = displ, y = hwy, z = drv, color = class)) +
geom_point() +
coord_3d()You can control plot rotation, perspective, and dimensions, as well as
axis label placement and panel selection, via parameters to
coord_3d(). See the 3D
view
article for a comprehensive guide.
ggplot(mpg, aes(displ, hwy, drv, color = class)) +
geom_point() +
coord_3d(pitch = 0, roll = 60, yaw = 0, dist = 1.4,
ratio = c(2, 1, 1), panels = "all") +
theme(panel.border = element_rect(color = "black"),
panel.foreground = element_rect(alpha = .1))geom_surface_3d()renders surfaces based on existing grid data such as terrain datageom_ridgeline_3d()renders surfaces as a series of cross-sectionsgeom_contour_3d()renders surfaces as layer cakes of stacked contoursstat_function()visualizes mathematical functionsstat_smooth_3d()fits statistical models with two predictors and visualizes fitted surfaces with confidence intervalsstat_density_3d()creates perspective visualizations of 2D kernel density estimatesstat_hull_3d()plots triangulated volumes based on convex or alpha hulls of 3D points
See the surfaces article for a full guide to the surface system.
Example: a terrain surface using geom_surface_3d():
ggplot(mountain, aes(x, y, z)) +
geom_surface_3d(aes(fill = z, color = z)) +
scale_fill_viridis_c() + scale_color_viridis_c() +
coord_3d(ratio = c(1.5, 2, 1), expand = FALSE, panels = "zmin",
light = light(direction = c(1, 0, 0))) +
guides(fill = guide_colorbar_3d()) +
theme_light()Example: a terrain surface using geom_contour_3d(), also showing
functionality for animation as a rotating GIF:
p <- ggplot(mountain, aes(x, y, z)) +
geom_contour_3d(fill = "black", color = "white", linewidth = .5) +
coord_3d(ratio = c(1.5, 2, 1), light = "none") +
theme_void()
animate_3d(p, yaw = c(0, 360))Example: a mathematical surface using geom_function_3d():
ggplot() +
geom_function_3d(fun = function(x, y) cos(x) * sin(y),
xlim = c(-pi, pi), ylim = c(-2*pi, 2*pi),
fill = "#7a2100", color = "#b3725b",
grid = "right1") +
coord_3d(yaw = 160, roll = -70,
scales = "fixed", ratio = c(1, 1, 2)) +
labs(z = "cos(x) * sin(y)") +
theme_minimal()
Example: a
fitted model surface using geom_smooth_3d():
# Generate scattered 3D data
set.seed(123)
d <- data.frame(x = rnorm(50),
y = rnorm(50))
d$z <- d$x + d$x^2 - d$y^2 + rnorm(50)
# Plot GAM fit with uncertainty layers
ggplot(d, aes(x, y, z)) +
geom_smooth_3d(aes(fill = after_stat(level)),
method = "gam", formula = z ~ te(x, y),
se = TRUE, level = 0.99,
color = "black", grid = "equilateral") +
scale_fill_manual(values = c("red", "darkorchid4", "steelblue")) +
coord_3d(light = NULL)geom_path_3d() renders paths in 3D space with depth-based sorting and
scaling:
butterfly <- ggcube:::lorenz_attractor(n_points = 8000, dt = .01)
ggplot(butterfly, aes(x, y, z, color = time)) +
geom_path_3d(linewidth = 0.1, color = "black",
position = position_on_face(c("xmax", "ymax", "zmin"))) +
geom_path_3d(linewidth = 0.3) +
scale_color_gradientn(colors = c("blue", "purple", "red", "orange")) +
coord_3d() +
theme_light()While ggplot2::geom_point() works with ggcube as demonstrated above,
geom_point_3d() creates 3D-aware scatter plots with proper point
ordering, depth-scaled point sizes, and options to include reference
lines and reference points projecting 3D points onto 2D face panels:
ggplot(mpg, aes(x = displ, y = hwy, z = drv, fill = class)) +
geom_point_3d(size = 3, shape = 21, color = "black", stroke = .1,
ref_lines = TRUE, ref_points = TRUE,
ref_faces = c("ymax", "xmax")) +
coord_3d()geom_col_3d()produces 3D column chartsgeom_bar_3d()creates 3D histograms of 2D discrete or continuous variablesgeom_voxel_3d()renders sparse 3D pixel data as arrays of cubes
Example: a 3D histogram chart using geom_bar_3d():
ggplot(iris, aes(Species, Sepal.Length, fill = Species)) +
geom_bar_3d(bins = 20, width = c(.5, 1)) +
coord_3d(scales = "fixed", ratio = c(1, 3, .25), yaw = 60) +
scale_z_continuous(expand = c(0, 0)) +
theme(legend.position = "none")geom_text_3d() creates 3D-aware text, rendered either as”billboard”
text that faces the viewing plane or as 3D polygons that can face any
direction:
df <- expand.grid(x = c("H", "B"), y = c("a", "o", "u"), z = c("g", "t"))
df$label <- paste0(df$x, df$y, df$z)
ggplot(df, aes(x, y, z, label = label, fill = x)) +
geom_text_3d(method = "polygon", facing = "zmax",
size = 5, weight = "bold") +
coord_3d(scales = "fixed", light = NULL)Lighting of 3D polygon layers is controlled by providing a light()
specification to the layer function or to coord_3d(). See the
lighting and
shading
article for a comprehensive guide.
ggplot(sphere_points, aes(x, y, z)) +
coord_3d(scales = "fixed") +
scale_fill_viridis_c() +
scale_color_viridis_c() +
theme_dark() +
theme(legend.position = "none") +
# apply shading to solid color/fill
geom_hull_3d(fill = "#8a2900", color = "#8a2900",
light = light(method = "direct", mode = "hsl",
direction = c(0, 0, 1))) +
# apply shading to aesthetic color/fill
geom_hull_3d(aes(x = x + 2.5, fill = x, color = x),
light = light(method = "diffuse", mode = "hsv",
direction = c(0, 0, 1), contrast = 2)) +
# map surface orientation to 3D RGB color channels
geom_hull_3d(aes(x = x + 5),
light = light(method = "rgb", direction = c(1, 0, -1)))3D and 2D layers can be mixed by using position_on_face() to project
data onto 2D cube faces. We saw this in the geom_path_3d() example
above, but here’s another example that mixes different geoms, including
natively-2D layers like ggplot2::stat_density_2d():
ggplot(iris, aes(Sepal.Length, Sepal.Width, Petal.Length,
color = Species, fill = Species)) +
coord_3d() + xlim(4, 8) +
# place 2D density plot on zmin face
stat_density_2d(position = position_on_face(faces = "zmin", axes = c("x", "y")),
geom = "polygon", alpha = .1, linewidth = .25) +
# flatten 3D hull layer onto ymax face
geom_hull_3d(position = position_on_face("ymax"), alpha = .5) +
# flatten 3D voxels onto xmax face to create 2D bins
geom_voxel_3d(aes(round(Sepal.Length), round(Sepal.Width), round(Petal.Length)),
position = position_on_face("xmax"), alpha = .15, light = NULL) +
# 3D scatter plot (added last so it renders in front)
geom_point_3d( shape = 21, color = "black", stroke = .25)










