Chasm Master is a video game made with Unity. The design goal of Chasm Master is to recreate the 'Bridge of Death' scene from Monty Python and the Holy Grail. The game achieves this by leveraging a RESTful API server developed with Node.js. The server sends a random riddle to the client from a curated collection of riddles and their answers stored in a MongoDB database. The player's open-ended input is then validated by GPT-4 to avoid common string parsing pitfalls.
Play Chasm Master on my website.
- Add chasm cloud
- Add minimum thinking time for the Chasm Master
- Add writeup to README and website
- Get better art and do 9-tiling for dialogue boxes
- Add live-service handling for seasonal content
- Add leaderboards to backend
- Add more riddles, duh
- Make it mobile friendly