Releases: craze1pirate/craziiEmu
Releases · craze1pirate/craziiEmu
Release list
CraziiEmu v.0.1.1-alpha
Changelog:
Added
- Graphics Device Detection: The settings panel now dynamically queries and displays your system's actual GPU name via WMI instead of using placeholder text.
- Backend Bindings:
- Graphics API (Vulkan / OpenGL) selection is now fully routed to the rendering engine.
- Resolution Scale selections now correctly modify output dimensions.
- "Enable Multi-Core" toggle now hooks directly into the emulator's parallel dispatch logic.
- "Limit Speed" toggle now governs the high-resolution timer spin-wait loop.
- Decrypted Firmware Path setting now actively loads and bootstraps core
.prxmodules into guest memory.
Changed
- Game Carousel UI: Streamlined the carousel footer to only display the raw game name (stripped internal
[PPSAXXX]IDs and versions).
Fixed
- Audio Controls: Fixed the master volume slider and "Enable Audio Output" checkbox so they properly interact with the WinMM backend audio port to scale gain and mute sound.
- Build Stability: Resolved
CS8600nullable warnings during GPU WMI queries, resulting in a perfectly clean build (0 warnings, 0 errors).
Removed
- Custom Wallpaper Settings: Removed the "Custom Wallpaper" text box, browse, and clear buttons from the visual settings tab to maintain visual consistency with the carousel's dynamic backgrounds.