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Releases: craze1pirate/craziiEmu

CraziiEmu v.0.1.1-alpha

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@github-actions github-actions released this 13 Jul 20:49

Changelog:

Added

  1. Graphics Device Detection: The settings panel now dynamically queries and displays your system's actual GPU name via WMI instead of using placeholder text.
  2. Backend Bindings:
  • Graphics API (Vulkan / OpenGL) selection is now fully routed to the rendering engine.
  • Resolution Scale selections now correctly modify output dimensions.
  • "Enable Multi-Core" toggle now hooks directly into the emulator's parallel dispatch logic.
  • "Limit Speed" toggle now governs the high-resolution timer spin-wait loop.
  • Decrypted Firmware Path setting now actively loads and bootstraps core .prx modules into guest memory.

Changed

  1. Game Carousel UI: Streamlined the carousel footer to only display the raw game name (stripped internal [PPSAXXX] IDs and versions).

Fixed

  1. Audio Controls: Fixed the master volume slider and "Enable Audio Output" checkbox so they properly interact with the WinMM backend audio port to scale gain and mute sound.
  2. Build Stability: Resolved CS8600 nullable warnings during GPU WMI queries, resulting in a perfectly clean build (0 warnings, 0 errors).

Removed

  • Custom Wallpaper Settings: Removed the "Custom Wallpaper" text box, browse, and clear buttons from the visual settings tab to maintain visual consistency with the carousel's dynamic backgrounds.