Major Features
- Script migration wave — main menu, scenario selection, all advisor screens, build menu, hotkey config, victory/defeat logic, and every city overlay moved to MuJS
- BIK video playback — intro and briefing movies from original
.bikfiles - Road construction in script — drag preview with correct junction sprites; statue preview and rotation (
R); copy-build hotkey (Q) - Windows self-update from GitHub releases
- Integral test framework in CI — automated JS-driven game tests
Gameplay
- Player legions work in on-map and distant battles again
- Monument rating matches Pharaoh.exe weights (mastabas, pyramid variants)
- Resource depletion for gold, stone, sandstone, copper, gems, and clay
- Irrigation via water lifts and ditches; meadow farms; unified floodplain placement
- Seth and Osiris curses; temple complex upgrades; police station, mortuary, festival logic restored
- Hyenas hunt ostriches; figure phrase sounds overhauled
- Early campaign missions aligned with original; Selima/Saqqara win criteria fixed; intro popups restored
- Empire disabled in missions 4/5 (as in OG); campaign victory advances reliably
UI & Quality of Life
- Optional save prompt on Alt+F4
- Redesigned sound settings (per-channel volume)
- Hovered tile highlight; empire map fixes
- CLI:
--no-logo,--no-resource,--log-sound,--config:NAME=VALUE
Scenario Editor & Debug
- Land/sea invasion, entry/exit, earthquake, and predator herd points persist correctly
- Debug terrain paint brush (land, water, floodplain, rocks, ore, dunes, meadow)
Platforms
- Windows (self-update), Linux (zip + Flatpak + Bazzite), macOS (ARM + x86_64), Android, browser (Emscripten)
- itch.io distribution; German localization; expanded player wiki
Modding
- Hot-reload scripts with
--mixed(macOS/Linux) - Building configs in
src/scripts/building/; city systems insrc/scripts/city/ - Custom overlays via
[es=city_overlay]— no recompile needed
Full release notes: https://dalerank.github.io/Akhenaten/devblog/ra-027-release-notes.html
Saves from RA 0.26 should load. Report issues on GitHub or Discord.