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Releases: dandels/gdlc

v0.3.1

03 Jun 17:44

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This is a quick binary release of changes that have already been pushed to the main branch a while ago.

  • Add support for the 1.3 playtest.
  • Update how equipped items and items in the softcore/hardcore stashes are printed, so that they sort better with other items.

v0.3.0

23 Jan 16:21

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  • Add command line parameter "-i" for running interactively. Item data is cached on launch in this mode, making subsequent queries much faster and lighter in resource usage.
  • Better parallel reading of db data
  • Correctly display item requirement instead of item level, which makes lvl 82 rares show the correct level
  • Unravel the previous spaghetti of parsing game data in Arz files
  • Add native Linux binary (gdlc).

Future work TODO:

  • show "Mythical" prefix for items which have it
  • allow querying item stats
  • Print usage instructions when called with -h or --help
  • Consider better sorting of output
  • Allow configuring data files in order to support mods and the upcoming expansion without code changes

v0.2.0

08 Jun 07:05

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New stuff

  • Color items and affixes by rarity.
  • Check that the configured save dir and install dirs exist before proceeding (perhaps the program shouldn't complain about missing tags at all...)

Bugfixes

  • Fix wide string parsing being broken, leading to character names being printed incorrectly.

Known issues:

  • Level requirement is displayed incorrectly when the required level and item level differs, for example for req 82 epics.
  • The prefix "Mythical" is not displayed, so you have to check the required level to distinguish these.

v0.1.0

04 Jun 20:53

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Have fun and tell me how it went.