Skip to content

danielreidler-unity/FrameTimesOverlay

Repository files navigation

FrameTimesOverlay

Simple text overlay displaying CPU and GPU frame times using data from the Frame Timing Manager.

image

How to use:

  1. Add package to project.
  2. Add the *FrameTimes prefab from the Prefab folder of the package to the scene.
  3. Link a rendering camera to the Render Camera field of the Canvas at the root of the prefab.
  4. Make sure Frame Timing Stats is enabled in the Player Settings.

Important notes

The CPU frame times include VSync, so it would never report any times lower than the current target framerate.

On Unity versions prior to 2022.2, Frame Timing Manager only reports timings on consoles and mobile devices.

About

Simple text overlay displaying CPU and GPU frame times using data from the FrameTimingManager

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages