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PhysicsSimulator

Gravitational physics simulator developed as part of the Programming Technology II course, belonging to the Computer Engineering degree at Universidad Complutense de Madrid (UCM).

The project implements a physics engine using Java to simulate the interaction and movement of spherical bodies under gravitational forces. It features a Graphical User Interface (GUI) that visualizes real-time trajectories and dynamics based on defined physical rules. The development focuses on software architecture and the implementation of graphical interfaces to represent complex physical systems.

This project was developed in collaboration with Sergio Martínez Olivera (https://github.com/sergiio8).

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Java-based gravitational physics engine with GUI. A simulator of spherical body interactions and real-time orbital dynamics. Developed for the Programming Technology II course (UCM) to demonstrate advanced software architecture and graphical interface implementation.

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