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Version 5.15.0

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@ddbrown30 ddbrown30 released this 01 Jul 00:13
  • If damage has a type (e.g. 2d6[fire]), we apply that type to all other damage dice, such as the raise damage and damage actions
  • Moved Optional Rules into the world settings
  • Changed the default setting for innate powers PP spending to false
  • Changed the default setting for NPC encumbrance to false
  • Fixed a minor issue when using Mega Damage Gritty Damage