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This repository was archived by the owner on Nov 19, 2018. It is now read-only.

History

Revisions

  • More sky rendering details + screenshots.

    @NSDex NSDex committed Sep 24, 2015
    e6ccd26
  • Updated Reverse engineering guidelines (markdown)

    @ddevault ddevault committed Sep 23, 2015
    3b7d458
  • Begin documenting the rendering process.

    @NSDex NSDex committed Sep 23, 2015
    5b06f88
  • Discuss the World Fog Color

    @NSDex NSDex committed Sep 23, 2015
    ad64268
  • Updated Reverse engineering guidelines (markdown)

    @ddevault ddevault committed Sep 20, 2015
    9780a68
  • Minor typo.

    @nicolasreed nicolasreed committed Aug 9, 2015
    e3ed70a
  • Finish describing Lighting A New Chunk

    @NSDex NSDex committed Jul 4, 2015
    e048b59
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jul 4, 2015
    27dc8a0
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jul 4, 2015
    5ceba55
  • Use "Luminance" to refer to the light emitted by a block type.

    @NSDex NSDex committed Jul 4, 2015
    147156b
  • s/blockLightValue/luminance/

    @ddevault ddevault committed Jul 1, 2015
    04867f1
  • Updated Home (markdown)

    @ddevault ddevault committed Jun 28, 2015
    cb8b296
  • Destroyed compiling (markdown)

    @ddevault ddevault committed Jun 28, 2015
    614b678
  • Corrected a mistake about which blocks are considered "exposed to the sky", clarified ambiguity in the discussion of light propagation to neighbor voxels.

    @NSDex NSDex committed Jun 27, 2015
    283bbdd
  • Destroyed Using official assets (markdown)

    @ddevault ddevault committed Jun 19, 2015
    ff73658
  • Updated Home (markdown)

    @NSDex NSDex committed Jun 19, 2015
    f3d224a
  • Small cleanup

    @NSDex NSDex committed Jun 7, 2015
    a75e3b8
  • Updated Sky (markdown)

    @NSDex NSDex committed Jun 6, 2015
    4dcf39d
  • Add a discussion about Sky Color

    @NSDex NSDex committed Jun 6, 2015
    d9d8735
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jun 6, 2015
    a7c54bb
  • New page that describes how to render the Minecraft sky.

    @NSDex NSDex committed Jun 6, 2015
    ce842ef
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jun 6, 2015
    fa69b7d
  • Editorial Changes

    @NSDex NSDex committed Jun 6, 2015
    4d5b93e
  • Add tables, describe edge case

    @NSDex NSDex committed Jun 5, 2015
    90d919b
  • Editorial changes

    @NSDex NSDex committed Jun 5, 2015
    43a4e81
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jun 4, 2015
    21421ac
  • Updated Lighting (markdown)

    @NSDex NSDex committed Jun 4, 2015
    81d5a20
  • Describe rendering as it pertains to lighting.

    @NSDex NSDex committed Jun 4, 2015
    1d4a2b2
  • Created Reverse engineering guidelines (markdown)

    @ddevault ddevault committed Jun 2, 2015
    41d4b6b
  • Created Using official assets (markdown)

    @ddevault ddevault committed Jun 2, 2015
    0687c9c