feat: extract item investment stats to generic data#368
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- Extracts `m_MapModCostBonuses` from selectable heroes - Validates that investment scaling is identical across all heroes - Maps engine slot types to standard categories (Weapon, Vitality, Spirit) - Appends `ItemInvestments` to generic-data.json and adds it to structure validation
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Valve currently stores the item investment thresholds (the stat bonuses you get at 800, 1600 souls, etc.) inside every individual hero's data. Since it's a global mechanic, this PR pulls that data out and tosses it into
generic-data.jsonso the wiki modules can easily grab it from one place.What it does:
m_MapModCostBonusesand maps the slots toWeapon,Vitality, andSpirit.generic-data.jsonunderItemInvestments.Parsed data in deadlock-data PR - Reopen deadbot PR or run deploy workflow for this branch here to reparse the data