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Mission Parameter Settings
Joshua H edited this page May 8, 2024
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15 revisions
class Missions {
class Mission_deadsotrhsaltis_altis {
template = "deadsotrhsaltis.altis";
difficulty = "Custom";
class Params {
ot_start_autoload = 1;
ot_start_difficulty = 1;
ot_start_fasttravel =
ot_start_fasttravel = 1;
ot_start_popModifier = 1;
ot_start_tutorial = 1;
ot_showplayermarkers = 1;
ot_showenemygroup = 1;
ot_armedres = 1;
ace_medical_blood_enabledFor = 1;
AutoDespawnBodies = 1;
headlessClient = 0;
IDAPAirdrops = 0;
IncreasedPlayerDamage = 1;
};
};
};
Controls whether or not the main menu will need to be traversed through by "bigboss" to start the game.
Description: "Autoload a save or start a new game" Accepted Values = [0 (yes), 1 (no)]
NOTE: loading a game will overwrite certain settings with the settings used when that game was started. Changing settings in new game option menu will also overwrite the values set in the mission parameters.