-
Notifications
You must be signed in to change notification settings - Fork 4
Open
Description
I'm looking to automate all responses and link them to their proper handlers.
My original goal was to parse all responses inside all handlers but @Tom2096 reminded me why that's a terrible idea. Some data is required to be specific and by using an integer instead of a unit ID could cause a crash, and any other similar instances of an incorrect value but correct typing.
I'll be:
- Extracting all responses with best guesses on data typing and game client native naming scheme (prevents stuff like userInfo.cpp appearing multiple times in our code base)
- Implementing them one by one or working with @arves100 to do each handler one by one as I encounter something too complicated.
- Understanding how/what MSTs are handling for the server so I'm not overloading the client through the server.
- Clean-up? Make the server efficient and gracefully handle this new data in an organized way.
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels