num_shards fix#45
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prashanthellina merged 2 commits intomasterfrom Mar 4, 2020
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prashanthellina
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Mar 3, 2020
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My bad, forgot to update the version. Changed now. |
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It works when we have 6000001 vectors and num_vec_per_shard is 2M. For example (6000001/2000000)+1 gives 4.
But the problem comes when we have 6000000 vectors. In that case also we will get 4 shards instead of 3.