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…and Defold provided time in shaders.
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Jhonnyg
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Mar 18, 2026
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Jhonnyg
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We can simplify a bit by using the default settings for the attributes.
And then perhaps later on we can add a sample that uses multiple channels.
paweljarosz
commented
Mar 18, 2026
… use the default one instead. Reduced size of the images.
Jhonnyg
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Mar 19, 2026
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Texture UV scrolling example using texture transform 2d attribute and Defold provided time in shaders (since 1.12.3)