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5 changes: 5 additions & 0 deletions .gitignore
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/.editor_settings
/.internal
/build
.DS_Store
Thumbs.db
14 changes: 12 additions & 2 deletions README.md
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# sample-third-person-playground
Third person playground with a player controlled character and interactive gameplay elements
# 3D third person game sample

* 2D tilemap
* 3D models
* Shadows


## Credits

* Textures by Kenney (https://www.kenney.nl)
* Models by Mesh2Motion (https://mesh2motion.org/)
* Models by KayKit (https://kaylousberg.itch.io/)
111 changes: 111 additions & 0 deletions app.appmanifest
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platforms:
armv7-ios:
context:
excludeLibs: [image, liveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
frameworks: []
linkFlags: []
arm64-ios:
context:
excludeLibs: [image, liveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
frameworks: []
linkFlags: []
x86_64-ios:
context:
excludeLibs: [image, liveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
frameworks: []
linkFlags: []
armv7-android:
context:
excludeLibs: [image, liveupdate]
excludeJars: []
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
jetifier: true
arm64-android:
context:
excludeLibs: [image, liveupdate]
excludeJars: []
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
jetifier: true
arm64-osx:
context:
excludeLibs: [image, liveupdate, graphics_vulkan, platform_vulkan, MoltenVK]
excludeSymbols: [ScriptTypesExt, ScriptImageExt, GraphicsAdapterVulkan]
symbols: [GraphicsAdapterOpenGL]
libs: [image_null, liveupdate_null, graphics, platform]
frameworks: [OpenGL]
linkFlags: []
x86_64-osx:
context:
excludeLibs: [image, liveupdate, graphics_vulkan, platform_vulkan, MoltenVK]
excludeSymbols: [ScriptTypesExt, ScriptImageExt, GraphicsAdapterVulkan]
symbols: [GraphicsAdapterOpenGL]
libs: [image_null, liveupdate_null, graphics, platform]
frameworks: [OpenGL]
linkFlags: []
x86_64-linux:
context:
excludeLibs: [image, liveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
arm64-linux:
context:
excludeLibs: [image, liveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
x86-win32:
context:
excludeLibs: [libimage, libliveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [libimage_null.lib, libliveupdate_null.lib]
linkFlags: []
x86_64-win32:
context:
excludeLibs: [libimage, libliveupdate]
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [libimage_null.lib, libliveupdate_null.lib]
linkFlags: []
js-web:
context:
excludeLibs: [image, liveupdate]
excludeJsLibs: []
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
wasm-web:
context:
excludeLibs: [image, liveupdate]
excludeJsLibs: []
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
wasm_pthread-web:
context:
excludeLibs: [image, liveupdate]
excludeJsLibs: []
excludeSymbols: [ScriptTypesExt, ScriptImageExt]
symbols: []
libs: [image_null, liveupdate_null]
linkFlags: []
7 changes: 7 additions & 0 deletions assets/game.atlas
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images {
image: "/assets/images/alpha.png"
}
images {
image: "/assets/images/cicle.png"
}
margin: 2
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17 changes: 17 additions & 0 deletions assets/models/character/character.model
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mesh: "/assets/models/character/character.glb"
skeleton: "/assets/models/character/character.glb"
animations: "/assets/models/character/character.glb"
default_animation: "Idle_Loop"
name: "character_mesh2motion"
materials {
name: "M_Main.001"
material: "/shadow_mapping/materials/high/diffuse_skinning.material"
textures {
sampler: "tex0"
texture: "/assets/models/character/character.png"
}
textures {
sampler: "tex_depth"
texture: "/assets/models/character/character.png"
}
}
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