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π API Reference
Dennis edited this page Feb 2, 2025
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public void SetFloat(string propertyName, float value);UIMaterialModifier.SetFloat("_Saturation", 1.5f);public void SetColor(string propertyName, Color color);public void SetVector4(string propertyName, Vector4 value);public void SetInt(string propertyName, int value);π¦ Installation | π Getting Started | π Shader Property Support |