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No longer actively worked on, C++ rewrite of this code with improved accuracy under destoer-emu

a gameboy and gameboy color emulator written in C using sdl2 for sound and graphics output

alt text alt text alt text alt text

Building:

git clone https://github.com/destoer/gb.git && cd gb

mkdir obj && mkdir "obj/src"

make

Usage:

emu.exe <path to rom>

Controls A,S,SPACE,ARROW KEYS,ENTER

Debugger: (compile with -DDEBUG)

0 to save state

9 to load state

p to enter debugger while game is running

l to fast word

commands: info, break, disass, step, run, clear

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Gameboy emulator written in C

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