Skip to content

Conversation

@dev-parkins
Copy link
Owner

This PR completes Phase 4A of v0.0.2, delivering high-visibility improvements to project documentation and developer experience.

🎯 Objectives

  • Enhance README with value proposition and comparison content
  • Add performance characteristics documentation
  • Create cross-platform development scripts
  • Improve developer onboarding experience
  • Enforce docs:fix in workflow to reduce CI usage

📦 Changes

README Enhancements (~120 lines added)

  • ✅ Added "Why FerrisScript?" section
    • Benefits for Rust developers (familiar syntax, type safety, performance)
    • Benefits for game developers (better tooling, 16K+ calls/frame at 60 FPS)
    • Benefits for teams (clear contracts, fewer runtime errors)
  • ✅ Added FerrisScript vs. GDScript comparison table
    • Feature comparison across 9 dimensions
    • When to choose each language
    • Note about coexistence in same project
  • ✅ Added Performance Characteristics section
    • Detailed metrics (lexer: 384ns-3.74μs, parser: 600ns-7.94μs, etc.)
    • Real-world performance context (16K function calls/frame)
    • 4 practical optimization tips
  • ✅ Added test coverage badge and quick links bar

Development Scripts (6 new files)

  • test.sh / test.ps1 - Run all 182 tests with clean output
  • bench.sh / bench.ps1 - Run compiler performance benchmarks
  • format.sh / format.ps1 - Format all Rust code
  • All scripts have proper error handling and helpful output
  • Cross-platform support (Bash + PowerShell)

Documentation Updates

  • ✅ Enhanced scripts/README.md with comprehensive script documentation (~100 lines)
    • Quick reference table for all scripts
    • Usage examples and use cases
    • Integration with existing tools
  • ✅ Updated workstream-execution.prompt.md to enforce `npm run docs:fix` before commits
    • Reduces CI usage for trivial linting fixes
    • Standardizes workflow across all future PRs

Planning Documents

  • ✅ Created PHASE_4_NEXT_STEPS_EXECUTION_PLAN.md (400+ lines)
    • Complete breakdown of remaining v0.0.2 work
    • 5 phases (4B-4E + release) with detailed tasks
    • Time estimates: 15-21 hours remaining
  • ✅ Created PHASE_4_PLANNING_SESSION_SUMMARY.md (276 lines)
  • ✅ Created PHASE_4A_COMPLETION_SUMMARY.md (phase report)

✅ Quality Validation

All quality checks passed:

  • ✅ 182/182 tests passing (no regressions)
  • ✅ Clippy clean (no warnings)
  • ✅ Code formatted with cargo fmt
  • ✅ Documentation linting passes (auto-fixed)

📊 Impact

Time: Completed in 1.5h vs. 4-6h estimate (62% faster!)
Files Changed: 11 files, 1,193 insertions, 6 deletions
v0.0.2 Progress: 60% complete (up from 55%)

🔗 Related Documents

📋 Checklist

  • All tests passing
  • Clippy warnings resolved
  • Code formatted
  • Documentation linted and fixed
  • Cross-platform scripts tested
  • Planning documents created
  • Phase summary written

🎯 Next Phase

Phase 4B: Rustdoc (4-6h estimated) - API documentation for all public functions


Note: This PR focuses on high-visibility, low-effort improvements that significantly enhance project positioning and developer experience.

dev-parkins and others added 4 commits October 4, 2025 14:44
README Enhancements:
- Add 'Why FerrisScript?' section with benefits for Rust devs, game devs, and teams
- Add FerrisScript vs. GDScript comparison table
- Add performance characteristics section with real-world numbers
- Add test coverage badge and quick links (FAQ, Troubleshooting)
- Improve badge formatting and add coverage badge
Development Scripts (6 new files):
- Add test.sh and test.ps1 - Run all workspace tests
- Add bench.sh and bench.ps1 - Run performance benchmarks
- Add format.sh and format.ps1 - Format all Rust code
- All scripts have both Bash and PowerShell versions for cross-platform support
Documentation:
- Update scripts/README.md with comprehensive script documentation
- Add quick reference table, usage examples, and use cases
- Document benchmark results and performance characteristics
Process Improvement:
- Update workstream-execution.prompt.md to enforce docs:fix before PR
- Add PHASE_4_NEXT_STEPS_EXECUTION_PLAN.md for remaining v0.0.2 work
- Add PHASE_4_PLANNING_SESSION_SUMMARY.md documenting planning session
Impact:
- High visibility improvements (README is first impression)
- Better developer experience with convenient scripts
- Reduced CI usage with automatic docs:fix
- 182 tests passing, all quality checks green
Phase: v0.0.2 Phase 4A - Quick Wins
Estimated: 4-6 hours
Actual: ~1.5 hours
…-standing docs

- Fixed 3 dead external links in ENHANCEMENT_IDE_SUPPORT.md:
  - Updated rust-lang/vscode-rust to rust-analyzer repository
  - Replaced dead freemasen.com blog link with tower-lsp docs
- Fixed BENCHMARK_BASELINE.md references:
  - Updated all refs from docs/ to docs/v0.0.2/ (correct path)
  - Removed version-specific links from README.md (long-standing doc)
  - Generalized performance references to avoid stale links
- Updated coverage badge to link to DEVELOPMENT.md (evergreen content)
Resolves documentation linking guidelines violations where general docs
should not link to version-specific content that may be archived.
Added comprehensive link validation to pre-commit workflow:
- Run markdown-link-check on modified documentation files
- Verify links before commit to catch issues early
- Reduces CI usage for link validation failures
- Documents best practices for avoiding broken links
Updated workstream prompt with:
- Link checking step in 'Before Commit' checklist
- Documentation quality rules (formatting, linting, links)
- Reference to DOCUMENTATION_LINKING_GUIDELINES.md
- Updated 'After Push' message to reflect local checks done
This ensures all documentation quality checks (formatting, linting,
and link validation) are performed locally before push, reducing
CI failures and build action usage.
@dev-parkins dev-parkins marked this pull request as ready for review October 4, 2025 22:23
@sonarqubecloud
Copy link

sonarqubecloud bot commented Oct 4, 2025

@dev-parkins dev-parkins merged commit 7d7f63f into main Oct 4, 2025
10 checks passed
@dev-parkins dev-parkins deleted the feature/v0.0.2-phase4a-quick-wins branch October 4, 2025 22:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants