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About the project

Spikey3D is a light-weight 3D game engine written in c++, featuring a full editor and realistic graphics, allowing to create beautiful experiences.

Features to come:

  • Cross platform 3D renderer (Vulkan, D3D12)
  • Full featured editor
  • Fast ECS integration
  • Shipping and asset system
  • Asset processing (compression, import)
  • Support for custom post processing effects
  • Animation system
  • Fast vegetation rendering
  • Particle system

Building

For now engine is in very early stage of development, so is not game ready, but as first version comes out I wll update the README accordingly.

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