v0.1.1
🚀 EmbodiChain v0.1.1 Release Notes
Highlights
This patch release focuses on stability and usability: environment observation space correctness, more accurate camera pose reporting in the keyboard control tool, and cleaner environment launch workflows—plus documentation updates to streamline installation and onboarding.
What’s Changed
✨New Features
- Add cartpole RL env by @matafela in #100
- Support detach assets from env automatic reset by @yuecideng in #121
- Add Franka FR3 by @matafela in #123
- Add ARX5 robot by @matafela in #124
- Add keyborad control to adjust camera sensor pose in simulation by @yuecideng in #128
- Add gizmo helper tool for robot control by @yuecideng in #132
🐛 Bug Fixes
- Fix observation space issue for BaseEnv by @yuecideng in #125
- Fix camera pose output from keyboard control tool by @yuecideng in #137
- Fix observation space issue for BaseEnv by @yuecideng in #125
- Fix setting articulation joint drive none by @matafela in #136
🔧 Improvements
- Refactor env launcher scripts by @yuecideng in #126
- Change visual material setter behavior for RigidObjectGroup by @yuecideng in #107
- Support shared visual material instances by @yuecideng in #110
- Enable get_sensor_pose_in_robot_frame for stereo camera by @dexscutai in #111
- Save success status before reset @yhnsu #119
- Suport camera group ids for batch rendering on RT backend by @yuecideng in #108
- Porf: modify URDF path handling: Pass from urdf_cfg to solver_cfg by @chase6305 in #135
📚 Documentation
- Update docs for installation from pypi by @yuecideng in #104
- Improve documentation by @yuecideng in #115
- Add sim docs @liguilong256 in #117
New Contributors
- @dexscutai — first contribution: #111
Full Changelog: v0.1.0...v0.1.1