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Fix mesh collision created at world origin / material creation#381

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AlpenAalAlex merged 2 commits intodfki-ric:pre_v2.1.0from
AlpenAalAlex:issue375-Problems-with-create-collision-object-and-create-inertial
Apr 16, 2025
Merged

Fix mesh collision created at world origin / material creation#381
AlpenAalAlex merged 2 commits intodfki-ric:pre_v2.1.0from
AlpenAalAlex:issue375-Problems-with-create-collision-object-and-create-inertial

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@AlpenAalAlex AlpenAalAlex commented Apr 14, 2025

Description

Creates mesh collision objects at the location of its visual. Currently they are created at the world origin.
Adds a material output to a new material in case it wasn't added by default.

Related Issue

#375
#377

Motivation and Context

How Has This Been Tested?

Screenshots (if appropriate):

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.

@AlpenAalAlex AlpenAalAlex merged commit 94ed983 into dfki-ric:pre_v2.1.0 Apr 16, 2025
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