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HuntLogger

HuntLogger is a desktop match logger for Hunt: Showdown 1896. It watches locally available game evidence, stores sessions and captures in a local SQLite database, and presents the results in a PySide6 desktop UI.

It exists because Crytek does not provide a public API for extracting this data directly. HuntLogger works only with data the game already exposes locally on the user's machine.

What it does

  • Watches Hunt local files and logs for post-match evidence
  • Captures post-match screenshots and extracts visible stats from them
  • Tracks game sessions inferred from Game.log
  • Shows account settings, keybindings, and other locally stored profile data
  • Keeps all data local in %LOCALAPPDATA%/HuntLogger
  • Reads game data only; it does not modify Hunt files, inject into the game, or automate gameplay

Important limitation

Hunt: Showdown 1896 does not currently write full structured match results to a local file. That means:

  • attributes.xml is useful for account/profile data
  • Game.log is useful for timing and session inference
  • the post-match screen is the most useful local source for per-match values
  • some values may be missing or uncertain when OCR cannot read them cleanly

The application is designed around that limitation.

HuntLogger is read-only with respect to game data. It observes local files, logs, and screenshots, but it does not patch, rewrite, or otherwise modify Hunt data.

Current data sources

Source Purpose
USER/Game.log Read-only source for session timing, post-match transitions, and match-end hints
USER/Profiles/default/attributes.xml Read-only source for account/profile state, graphics, audio, sensitivity, and keybindings
Post-match screenshots Read-only visual capture used for OCR/vision-based extraction of visible result values
Steam 594650.json library cache Read-only source for achievement delta tracking when present
userdata/.../3764200/remote/win64_save/data*.bin Stored as read-only evidence only; not parsed yet

Features

  • Match list mixing exact matches and screenshot-derived matches
  • Match deletion for bad or partial screenshot groups
  • Session history view with map, duration, and confidence
  • In-game settings view with wider grouped layout
  • Background screenshot parsing for retained captures
  • Defensive capture flow that avoids saving desktop screenshots when Hunt is minimized or hidden

Project layout

hunt-test/
|-- run.py
|-- diagnose.py
|-- build.bat
|-- requirements.txt
`-- src/
    |-- main.py
    |-- config.py
    |-- db.py
    |-- parser.py
    |-- account_parser.py
    |-- evidence.py
    |-- evidence_collector.py
    |-- screen_capture.py
    |-- summary.py
    |-- vision_parser.py
    |-- watcher.py
    `-- ui/
        |-- account_panel.py
        |-- evidence_panel.py
        |-- main_window.py
        |-- match_detail.py
        |-- match_list.py
        |-- theme.py
        `-- widgets.py

Requirements

  • Windows
  • Python 3.9+
  • Hunt: Showdown 1896 installed (obviously xD)

Setup

python -m venv .venv
.venv\Scripts\Activate.ps1
pip install -r requirements.txt
python run.py

Build

build.bat

This produces a PyInstaller build in dist/.

How to use

  1. Launch the app.
  2. Set the Hunt install path in Settings if it is not auto-detected.
  3. Keep recording enabled while playing.
  4. At post-match, keep Hunt visible long enough for the capture flow to finish.

If Hunt is minimized during the post-match summary, HuntLogger now avoids falling back to desktop screenshots and warns you to restore the game window instead.

Why this exists

Crytek does not offer a public API for players to pull their Hunt: Showdown 1896 match data, session data, or local post-match history in a structured way.

HuntLogger was built as a community tool around that gap. It does not try to bypass the game with private services or modify game files. Instead, it collects the local evidence already available to the player and organizes it into a usable history.

Storage

Local app data is stored here:

%LOCALAPPDATA%/HuntLogger/

That includes:

  • hunt_logger.db
  • config.json
  • retained screenshot capture folders

Known gaps

  • OCR-derived matches can still contain partial or unknown values
  • binary save files are not decoded yet
  • packaged builds should still be validated end to end on a clean machine
  • there is no system tray/background mode yet

License

This project is licensed under the MIT License. See LICENSE.

Launch

This project doesn't include an executable as it is still in development. However, it is made public just in case anyone want to work with it.

About

HuntLogger is a Hunt: Showdown 1896 match logger that captures locally available game evidence, stores match and session history in a local database, and presents it in a clean desktop interface for review after each hunt.

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