-
Notifications
You must be signed in to change notification settings - Fork 2
Configuration Settings & General Debugging
The server config includes:
-
enableQualitySystem: hides/ignores quality gameplay when disabled while preserving stored data. -
enableNicotineEffects: disables Tobacconist's Nicotine effect without disabling smoking or separately configured effects. -
secretBlends: defines hidden blend recipes.
The common config also provides additionalEffects, a list of extra smoking effects in effect_id,duration,amplifier form.
Secret blend component format is:
variety|minQuality|cure|flavor
Join 2–3 components with + and prefix them with Display Name=. Cure or flavor may use * as a wildcard. Flavor none explicitly requires unflavored tobacco. Legacy variety-only component definitions are still accepted as wildcards.
particleDensity controls the chance divisor for Curios mouth-slot ambient smoke. Lower values produce more smoke.
All /tobacconist debug commands require command permission level 2. /tobacconist debug inspects the targeted tobacco crop, Drying Rack, Hanging Tobacco Bunch, or Tobacco Barrel.
The rack commands resolve the single wooden Drying Rack directly, resolve the shared curing batch from either half of an Industrial Drying Rack, and recognize a Hanging Tobacco Bunch from either half:
/tobacconist rack status/tobacconist rack addtime <ticks>/tobacconist rack finish/tobacconist debug
Separate /tobacconist hanging ... curing commands remain available as well.
Barrel test commands are:
/tobacconist barrel ferment/tobacconist barrel age <days>/tobacconist barrel ruin
/tobacconist give help documents the QA item generator for raw leaves, cured leaves, loose tobacco, blends, Cigarettes, Cigars, and Shisha with controlled metadata.
These commands are test utilities; ordinary gameplay should use the live processing conditions and Spectacles inspection.