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Three.js: Learning steps

My intention with this repository is to document the learning steps that I walked by to learn how to use Three.js. Not necessarily to master it, but to get the will do cool things.

The latest thing 've done: Spinning cube

Cool things done until now

  • A spinning cube
  • Load 3D car model

Important lessons

  • The scene, camera and renderer are the three essential things to be able to show anything on screen.
  • If you want to find nice and free 3D models you can look at Sketchfab
  • GTFLLoader is a nice library to load models of GTFL extension which recommended by Three.js because of its efficiency and relative lightweight.
  • If you want to add the orbit animation to look at all angles of your scene you can use the lib Orbit Control.

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๐Ÿ“š A repository to deposit the fragments of my learning road through the Three.js documentation.

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