My intention with this repository is to document the learning steps that I walked by to learn how to use Three.js. Not necessarily to master it, but to get the will do cool things.
The latest thing 've done: Spinning cube
- A spinning cube
- Load 3D car model
- The scene, camera and renderer are the three essential things to be able to show anything on screen.
- If you want to find nice and free 3D models you can look at Sketchfab
- GTFLLoader is a nice library to load models of GTFL extension which recommended by Three.js because of its efficiency and relative lightweight.
- If you want to add the orbit animation to look at all angles of your scene you can use the lib Orbit Control.
