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Enemies, resources, and other interesting objects can be marked using a bindable hotkey, creating a "point of interest" (referred to as "ping"). The locations of marked creatures and objects are visible in the world and on the map, making it a useful tool for alerting teammates to the location of enemies or loot.
Pinging NPCs has the benefit of stopping them from despawning if no players are in range.
The perfect mod for multiplayer!
Quick Guide:
- Press and release the hotkey to create a ping
- Hold the hotkey for a second to also notify everyone through the in-game chat
- Ping the same object again to remove the ping
Things you can ping:
- Yourself (Rendezvous location)
- Tiles (Blocks, ore veins, furniture, etc.)
- NPCs (Enemies, critters, etc.)
- Dropped items
Duration, limit and cooldown of pings are configurable in the server config, ping visuals in the client config.
If you wish to contribute translations, visit the tML wiki page on that.
This mod uses .hjson files in the Localization folder.
Translate things that are in english and commented out (either via // or /* */, remove the comment markers after translating)
List of localization contributors:
- Polish: Taco
- Russian: GodHybrid
- Italian: Sea Noodle
- Brazilian Portuguese: mimig298
- German: Lighty