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Added SET_HAND_GRAPHIC
`formatting`
Added properties to SET_DOOR_CONFIGURATION
removed zero-width-space symbols
Updated for 1.0 release, part 2
Updated for 1.0 release, part 1
Added SET_GENERATE_SPEED to clarify it can be changed within IF statements
Removed SET_CREATURE_FEAR_STRONGER, SET_CREATURE_FEAR_WOUNDED and SET_CREATURE_FEARSOME_FACTOR because SET_CREATURE_ATTRIBUTES exists
clarified CONCEAL_MAP_RECT
Updated SET_OBJECT_CONFIGURATION
NEW_CREATURE_TYPE added
Added PLAY_MESSAGE to unreleased with custom sounds
CREATE_EFFECT/CREATE_EFFECT_AT_POS added to unreleased with height param.
Added latest 3 game rules
Fixed 'Variables' format
added SET_MUSIC
Negative values on LEVEL_UP_CREATURE
Added NEUTRAL_TORTURE_CONVERTS to classic bugs
Added ACTIVE_BATTLES variable
Integrated Player Neutral in the correct spot
fixed NEW_ROOM_TYPE and a typo
added example for NEW_OBJECT_TYPE
Added NEW_ROOM_TYPE
Added NEW_OBJECT_TYPE and NEW_TRAP_TYPE
update set_trap_configuration/set_door_configuration
fix error
Updated New and Modified Level Script Commands (markdown)
add a table for room roles
Added SET_ROOM_CONFIGURATION
Extra param for SET_TRAP_CONFIGURATION documented