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added params to REVEAL_MAP_LOCATION
Linked effects and Effect elements to the enums
fixes confusing arguments, makes CONCEAL_MAP_RECT consistent with REVEAL_MAP_RECT
Made sure example of RANDOMISE_FLAG works
Added HEART_LOST_OBJECTIVE and HEART_LOST_QUICK_OBJECTIVE
fixed BOX#_ACTIVATED example
Made compute_flag clearer
Updated New and Modified Level Script Commands (markdown)
fixes to SET_CREATURE_CONFIGURATION
Added SET_CREATURE_CONFIGURATION
Added Heart Health commands
Updated outdated hyperlink
Added max for SET_HEART_HEALTH
Fixed a mistake in demo script for SET_HEART_HEALTH
fixed small typo
Added CREATE_EFFECT and CREATE_EFFECT_AT_POS
Renamed USE_POWER_AT_SUBTILE to USE_POWER_AT_POS
Tweak to SET_OBJECT_CONFIGURATION
Added custom sprite info to SET_OBJECT_CONFIGURATION
Added BONUS_TIME variable
Added HIDE_TIMER and HIDE_VARIABLE
Added DISPLAY_COUNTDOWN
Added DISPLAY_VARIABLE
Added DISPLAY_TIMER
Added ADD_TO_TIMER and ADD_BONUS_TIME
Added BONUS_LEVEL_TIME in unreleased.
Added DELETE_TO_PARTY and the new ADD_TO_PARTY functionality.
Added DoorSellValuePercent, TrapSellValuePercent and TOTAL_SCORE
Added 2 classic bugs