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VibezCraft v1.0.0

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@github-actions github-actions released this 28 May 11:33
· 6 commits to main since this release

VibezCraft v1.0

A single-player clone of MC Alpha, built in Godot 4, GDScript, and C++.

Downloads

  • macOS (Apple Silicon + Intel, universal binary) — VibezCraft-macOS-universal.dmg
  • Windows installer (x86_64) — VibezCraft-Windows-Setup.exe (recommended)
  • Windows portable (x86_64) — VibezCraft-Windows-x86_64.zip (no install, just unzip + run)

Highlights

  • Infinite procedural world with 88 block types, oak trees, caves, and ore veins (coal/iron/gold/diamond)
  • 80+ items — full tool tiers, armor sets, bow + arrows, buckets, flint & steel, shears, fishing rod, food, music discs
  • 9 mob species — pigs, cows, chickens, sheep (passive); zombies, skeletons, spiders, creepers, slimes (hostile)
  • Crafting & smelting — 2×2 inventory grid, 3×3 crafting table, furnace with burn-time tracking
  • Day/night cycle with dynamic lighting, sky light + block light BFS flood fill
  • Water & lava physics — finite flow propagation, swim mechanics, bucket placement
  • Combat — melee + ranged (bow charge + critical hits), knockback, armor, fall damage, drowning, fire/lava
  • Dungeons — cobble/mossy cobble rooms with mob spawner cages + chest loot
  • Beds + sleep mechanic — fast-forward to dawn, set spawn point
  • Jukeboxes + 8 music discs
  • Farming + fishing
  • Minecart family — straight + curve rails, boost rails, passenger/chest/furnace carts
  • World save/load — purpose-built binary format, multi-world select, crash-safe recovery
  • Creative mode + rebindable controls
  • Native C++ fast paths (chunk mesher, worldgen, lighting, water FX, pathfinder A*, voxel collider) with GDScript fallback

Run

macOS

The app is ad-hoc signed but not notarized (no Apple Developer Program). On first launch macOS will refuse to open it.

  1. Open VibezCraft-macOS-universal.dmg
  2. Drag VibezCraft.app onto the Applications shortcut
  3. Remove quarantine (one-time, in Terminal):
    xattr -dr com.apple.quarantine /Applications/VibezCraft.app
    
    Or: try launching the app, click Done on the warning, then go to System Settings → Privacy & Security, scroll down, and click Open Anyway.
  4. Double-click thereafter

Windows

Installer (recommended):

  1. Download VibezCraft-Windows-Setup.exe
  2. Run it — installs to C:\Program Files\VibezCraft with Start Menu + Desktop shortcuts and an Add/Remove Programs entry
  3. Windows SmartScreen may warn — click More infoRun anyway (binary isn't code-signed)

Portable (no install):

  1. Download + unzip VibezCraft-Windows-x86_64.zip
  2. Run VibezCraft.exe from anywhere
  3. SmartScreen prompt as above on first launch

Controls

All gameplay actions are configurable in Main Menu → Settings → Controls. Defaults:

  • WASD — move, Space — jump, Shift — sneak
  • Left-click — break, Right-click — place/interact
  • E — inventory, 1-9 — hotbar
  • G / F1 — toggle Creative mode
  • ` (backtick) — toggle Debug mode (adds stats panel + dev shortcuts)

Notes

  • Save files live under your user app data directory (~/Library/Application Support/Godot/app_userdata/VibezCraft/ on macOS, %APPDATA%\Godot\app_userdata\VibezCraft\ on Windows).
  • Binaries are unsigned. macOS requires right-click → Open on first launch; Windows requires SmartScreen override.
  • Source: https://github.com/donth77/vibezcraft