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bugSomething isn't workingSomething isn't working
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Summary
When trying to use joysticks with GLFW, they do not fire events (ButtonDown, ButtonUp, AxisMoved, HatMoved), probably because there isn't any code that invokes those events. SDL, on the other hand, does: https://github.com/dotnet/Silk.NET/blob/main/src/Input/Silk.NET.Input.Sdl/SdlJoystick.cs#L55
Steps to reproduce
- Platform: N/A
- Framework Version: N/A
- API: N/A
- API Version: N/A
- Plug in any joystick
- Run InputTest: https://github.com/dotnet/Silk.NET/tree/main/src/Lab/Experiments/InputTest
- Attempt to use the joystick
- Note that no events for the joystick are being logged to console
- (optional) Run with
--sdland note that SDL does log to console
Comments
Since I haven't written any C# before, I don't know what the right fix for this is. If you have any pointers for me, I might attempt it anyway.
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