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Cinematic macOS xcode27.0 b4

Alex Soto edited this page Jul 23, 2026 · 2 revisions

#Cinematic.framework

diff -ruN /Applications/Xcode_27.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h /Applications/Xcode_27.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h
--- /Applications/Xcode_27.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h	2026-06-28 00:14:31
+++ /Applications/Xcode_27.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h	2026-07-11 21:41:05
@@ -15,25 +15,25 @@
   @abstract	Standard rendering styles for Audio Mix type effects
  */
 typedef NS_ENUM(NSInteger, CNSpatialAudioRenderingStyle) {
-	/// Isolates the ambience and place it in a spatial stem. Isolates all voices and place them in a mono stem.
+	/// Isolates background and foreground sounds and places them in separate stems.
 	CNSpatialAudioRenderingStyleCinematic = 0,
-	/// Isolates the ambience and place it in a spatial stem. Isolates all voices, add a studio/proximity effect in the voice track and place them in a mono stem.
+	/// Isolates background and foreground in separate stems. Adds a proximity effect to foreground sounds.
 	CNSpatialAudioRenderingStyleStudio = 1,
-	/// Isolates the ambience and place it in a spatial stem. Isolates only voices from the camera field of view and place them in a mono stem.
+	/// Isolates background from foreground sounds in the camera field of view and places them in separate stems.
 	CNSpatialAudioRenderingStyleInFrame = 2,
-	/// Isolates the ambience when foreground is cinematic Audio Mix and place it in a spatial stem. There is no voice stem.
+	/// Isolates background sounds in a stem.
 	CNSpatialAudioRenderingStyleCinematicBackgroundStem = 3,
-	/// Isolates all voices and places them in a mono stem. There is no ambience stem.
+	/// Isolates foreground sounds in a stem.
 	CNSpatialAudioRenderingStyleCinematicForegroundStem = 4,
-	/// Isolates all voices, add a studio/proximity effect in the voice track and place them in a mono stem. There is no ambience stem.
+	/// Isolates foreground sounds in a stem, and adds a proximity effect.
 	CNSpatialAudioRenderingStyleStudioForegroundStem = 5,
-	/// Isolates only voices from the camera field of view and place them in a mono stem. There is no ambience stem.
+	/// Isolates foreground sounds within the camera field of view in a stem.
 	CNSpatialAudioRenderingStyleInFrameForegroundStem = 6,
-	/// This produces a spatial stem of the original recording that is unprocessed. This is the default rendering style.
+	/// Produces an unprocessed spatial stem of the original recording. This is the default rendering style.
 	CNSpatialAudioRenderingStyleStandard = 7,
-	/// Isolates the ambience when foreground is studio Audio Mix and place it in a spatial stem. There is no voice stem.
+	/// Isolates background sounds in a stem.
 	CNSpatialAudioRenderingStyleStudioBackgroundStem = 8,
-	/// Isolates the ambience and foreground that is out of frame and place it in a spatial stem. There is no voice stem.
+	/// Isolates background plus foreground sounds outside the camera field of view in a stem.
 	CNSpatialAudioRenderingStyleInFrameBackgroundStem = 9,
 }
 API_AVAILABLE(macos(26.0), ios(26.0), tvos(26.0)) API_UNAVAILABLE(watchos);

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