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GameKit macOS xcode27.0 b3
Alex Soto edited this page Jul 7, 2026
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2 revisions
#GameKit.framework
diff -ruN /Applications/Xcode_27.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameKit.framework/Headers/GameKit.h /Applications/Xcode_27.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameKit.framework/Headers/GameKit.h
--- /Applications/Xcode_27.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameKit.framework/Headers/GameKit.h 2026-06-17 01:22:43
+++ /Applications/Xcode_27.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameKit.framework/Headers/GameKit.h 2026-06-27 05:45:50
@@ -29,10 +29,6 @@
#import <ModelIO/ModelIO.h>
#endif
-#if TARGET_OS_IOS || TARGET_OS_TV || TARGET_OS_MACCATALYST
-#import <ReplayKit/ReplayKit.h>
-#endif
-
#import <GameKit/GKAccessPoint.h>
#import <GameKit/GKAchievement.h>
#import <GameKit/GKAchievementDescription.h>