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Hit testing by geometry fails if more than one matrix trasformation is applied to a geometry. #1761
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Hi, any news about my pull request ? |
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The issue is classified as 'future' so there is probably nobody looking at it, right now 3.0 release has priority. Maybe get someone looking at the issue first (maybe inclusion in 5.0 is still realistic), looking at the github UI nobody is tracking the PR so you probably won't get an answer here. |
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I hope I didn't make mistakes, but I just wanted to sync my fork with last updates from dotnet\wpf master... |
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@vatsan-madhavan When is the 5.0 scheduled for ? We really need it for our WPF CAD product. Isn't really possible for 3.1 ? |
…5.0" This reverts commit f56c007.
5.0 won't release until later in '20. @grubioe is looking into the best way to get this into 3.1 - look for an update from him soon. |
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@Simon-IT Setting NO MERGE until we get 3.1 approval, then we can move forward. |
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Moving this back to 5.0 since it is based on master, #2103 is the 3.1 port. |
SamBent
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The change is good. I have concerns about compat (see #2103), but they are probably only theoretical.
This is related to my issue 642. In the hit testing by geometry algotithm, the order in which the transformations are crosses is wrong. In the issue 642 there is a project to test in very simple manner the problem.