scripts/fleet_gameplay_capture.sh — per-machine game assignment runner#22
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scripts/fleet_gameplay_capture.sh — per-machine game assignment runner#22
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Auto-detects machine, runs its assigned games serially, reports per-game results + aggregate exit code. Machines pick up with one command: ./scripts/fleet_gameplay_capture.sh Assignment table (25 games, each once; cd82/ft09 overlap on CBP for cross-machine comparison): - sprout: cd82, ft09, lp85 (edge, small traces) - nomad: sb26, sc25, tr87, cn04 (4B laptop) - mcnugget: r11l, g50t, vc33, wa30 (12B cerebellum) - legion: ar25, su15, sp80, ls20, m0r0 (14B RPE+train) - thor: ka59, sk48, tu93, s5i5, tn36 (14B episodic, hardest) - cbp: cd82, ft09, bp35, lf52, dc22, re86 (coordinator+our wins) Expected fleet output: ~4300 gameplay records across 25 unique games. Per-machine failure isolation — one game failing doesn't abort others. Exit codes: 0=all ok, 2=partial, 3=all failed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
dp-web4
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…subtraction. Phi4 register-substitution discovered (Δpol -3.36, Δbiz +1.08 same trajectory). Hardware register quantified — Thor Δhw +2.46 largest single Δ, positive across all 8 raised instances. CBP basin = TED+gov+marketing combo. Lexicon substring FP bug fixed (recurrence #9 of S110 pattern at analysis layer). S119 #18/#19/#20 executed; #21/#22/#23/#24 held. Machine: localhost.localdomain Date: 2026-04-28 01:13:05 UTC Changes committed automatically at session end. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
dp-web4
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May 4, 2026
…grace. Formal session: self-description had token-level repetition glitch (looped 'Sprout is the SAGE architecture in web4' twice with slight variation). Cognitive: dignity/honor contrastive STRONG (167w) — 'inherent presence vs performance of virtue, deep-rooted in individual vs rooted in collective community'. Dust-in-sunbeam sensory hit tool-fetch hallucination ('Dust_dripping' Wikipedia 404). Color #22: green of code and data
Machine: ubuntu
Date: 2026-05-04 10:02:37 UTC
Changes committed automatically at session end.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
Completes the fleet-playing-games story started in PR #21 (gameplay_capture harness). This adds the per-machine runner script so any machine can pick up with one command and generate its share of gameplay records.
What this ships
scripts/fleet_gameplay_capture.sh:$SAGE_MACHINEor hostname (normalizes common forms)Fleet assignment (25 games, each covered once)
CBP repeats cd82/ft09 as a cross-machine comparison point (same game, different capturing machine).
Expected fleet total: ~4300 gameplay records.
Complementary doc
shared-context/arc-agi-3/phase2/brain-arch/gameplay-packets/README.md(separate commit, pushed already) documents the operator procedure, verification, expected results, and failure handling.To dispatch after merge
Each machine:
cd SAGE && git pull && ./scripts/fleet_gameplay_capture.shDone. Report completion by updating
router-pipeline-deployment-status.md.🤖 Generated with Claude Code