Skip to content

RepoDLL 2.4

Latest

Choose a tag to compare

@dwgx dwgx released this 13 Feb 17:44
· 3 commits to main since this release

Notes

  • Enemy scan coverage: added low-frequency whitelist scans based on real game enemy classes to reduce missed detections.
  • Enemy dedup: use both object key and GameObject key to avoid one enemy being listed multiple times.
  • Stability: relaxed EnemyDirector spawned filtering so valid enemy objects are not dropped too early.
  • Item refresh UX: restored item auto-refresh in UI with adaptive polling interval to reduce high-frequency stalls.

Asset

  • RepoDLL.dll (x64 Release)
  • Size: 858112 bytes
  • SHA256: fb721a0be48d3c8f905118fb9b0831f5d5e5c4a1f91a2ec663ab79f06a1243bc

Commit