Skip to content

History / WriteOnceComponents

Revisions

  • docs: Material Symbols, responsive panes, the code face, and the SSR theme mode Four things preview.7 ships, each written where someone would look for it rather than in a changelog. Icons: the pack table gains Material Symbols, and the page finally says what an icon package IS — a catalog of IconGlyph, drawn with `Glyph`, not `Icon`. With the number that matters: a page naming two glyphs emits 627 bytes out of a catalog whose source is ~8 MB, so pack size is a build cost, not a download. DeclarativeSurface: `Glyph` joins `Gap` and `DotBadge` in the named-factory table, with the reason it differs — `Icon` has two constructors and a mirrored factory can only be one of them, so a pack glyph could only be drawn with `new`, in the one place the framework promises you never need it. WriteOnceComponents: `Flexible` with a basis, which is what makes a responsive two-pane layout expressible. The example is the constructor + initializer form because `Wrap` is an init property — the first draft used a `with` expression on a class, which does not compile, and this one was compiled in a scaffolded app before being written down. Styling and ServerIntegration: `--eq-font-mono` (and why the measurer reads the same variable — a caret lands beside its character otherwise), and `UseInitialThemeMode`, including why applying on the server is inert.

    @equantictech equantictech committed Aug 10, 2026
  • docs: authoring without `new`, including your own components The factory surface had no page of its own: the README showed it, the template used it, and anyone asking "why does this compile without a `new`?" had nowhere to look. Worse, the answer everyone reaches for — "that must be a framework-only trick" — is wrong, and nothing said so. DeclarativeSurface covers the contract (named like the type, mirrors a constructor, no overloads, `children` last), how an app's own components join it through the generator, the widest-constructor rule and `[UiFactory]`, EQ3101 and EQ3102, and the one sharp edge: a factory shadows its type, but only for types that arrive through a `using` — so your own are never shadowed, and `Gap` and `DotBadge` exist for the framework's two that are. Also the `dotnet clean` note for a renamed generator, because eqc reads the generated FILES and the compiler never removes what a generator stopped writing.

    @equantictech equantictech committed Aug 9, 2026
  • docs: the component boundary, and eqc's field/init support

    @equantictech equantictech committed Aug 8, 2026
  • docs: present the product as a single, settled design The wiki now describes what eQuantic.UI is — never what it used to be. Removed every legacy banner, migration log, slice label, internal date, baseline progression and discarded-decision story across 18 pages; changelog pages fold into their product pages and remain as pointers; the roadmap lists only what is ahead. Facts were verified against the source tree while rewriting (golden count, Vulkan backend, theme bridge, Tailwind property names).

    @equantictech equantictech committed Aug 8, 2026
  • 📝 docs: the 2026-07-31 state — excision, Track S, motion/gestures, waves 3/3b, the macOS shell, real text+icons Home/WriteOnceComponents/DesignSystem/Photon/Roadmap reconciled with the repo: write-once is the ONLY architecture (28 components), styling is CSS-free via the atomic engine, theming is IAppTheme (Photon + Material 3 dynamic color), Photon renders real text (CoreText) and icons (pure-C# SVG parser + CG) inside a real NSWindow shell, 17/17 Metal parity, 74 goldens. Legacy pages (Components/Styling/TailwindUpdates) carry excision warnings. Roadmap rewritten against ROADMAP.md incl. Track E (the VS Code visual editor).

    @equantictech equantictech committed Jul 31, 2026
  • 📝 docs: the native/write-once era — Photon, WriteOnceComponents, DesignSystem + reconciled Home/Roadmap The wiki predated the entire mobile track. New pages: - Photon: the proprietary GPU engine (normative Sdf core, golden harness, Metal parity at ±1 LSB, component-rendering state, no-Skia decision). - WriteOnceComponents: the shared architecture (vocabulary, realizers, runtime-provided library, semantic import routing, write-once pages, migration state 8/~54). - DesignSystem: typed tokens, spec-fidelity testing, and the generated-never-hand-written pipeline (CSS/TS/icons/fixtures). Home gains the Native & Write-Once section and the updated framing (web AND native from one C# source); Roadmap gains Phases 7-9 (Photon, unification, migration waves) with the current gates; Architecture/Components carry banner notes pointing web-only readers to the new world.

    @equantictech equantictech committed Jul 5, 2026