Made with python. Requires python 3.* installed. May work with python 2.*, but not guaranteed.
- Put main.py in the root directory of the godot project.
-
Open command line(windows), or terminal(macOS & Linux) in this directory.
-
Execute command
python main.pyif you are Windows user, orpython3 main.pyif you are macOS/Linux user. -
Wait until refactoring is complete.
get_node(),get_parent()=>$"path"