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Tactile sensing using OBJ model #3

@Rancho-zhao

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@Rancho-zhao

Hello, I have tested the primitive bodies like sphere, cuboid and cylinder using your method, which performs well. However, when I using my own OBJ models, I find the penetrotion issue occurs as the figure shows and there is no marker displacement. The following codes are some my changes in tactile_pad.xml. So, how can I do to tackle this issue?

    <robot>
        <link name="object">
            <joint name="object_joint" type="fixed" pos="0. 0. 0.02" quat="1 0 0 0"/>
            <body name="object" type="mesh" filename="sphere.obj" scale="0.003 0.003 0.003" pos="0 0 0" quat="1 0 0 0" rgba="0.7 0.7 0.7 1"/>
        </link>
    </robot>
    <contact>
        <ground_contact body="object" kn="5e3" kt="1" mu="0.8" damping="0.03"/>
        <general_primitive_contact general_body="object" primitive_body="pad_body"/>
    </contact>

image

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