renderdoc 0.2.0
Pre-release
Pre-release
Added
- Convenient conversions for
glutin::Context,winapi::D3D11Device,
winapi::D3D12Device, andwinapi::windef::HGLRCinto
RenderDocDevicePointer.
Changed
- Update existing dependencies.
- Optionally depend on
glutinin place ofwinit. - Depend on
wiofor Windows targets.
Fixed
- Missing byte in
SHADER_MAGIC_DEBUG_VALUE_STRUCTbroke Windows builds.