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2 changes: 1 addition & 1 deletion unity-csharp-basic/Assets/Editor/EcsactSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -18,5 +18,5 @@ MonoBehaviour:
runtimeBuilderDebugBuild: 1
runtimeBuilderPrintSubcommandStdout: 1
runtimeBuilderPrintSubcommandStderr: 1
recipePath: rt_entt
runtimeBuilderCompilerPath:
recipePath: C:\Users\Austin\Documents\programming.ecsact-recipe-bundle
8 changes: 8 additions & 0 deletions unity-csharp-basic/Assets/KennyAssets.meta

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28 changes: 28 additions & 0 deletions unity-csharp-basic/Assets/KennyAssets/License.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@


Shape Characters (1.0)

Created/distributed by Kenney (www.kenney.nl)
Creation date: 26/10/2023

------------------------------

License: (Creative Commons Zero, CC0)
http://creativecommons.org/publicdomain/zero/1.0/

You can use this content for personal, educational, and commercial purposes.

Support by crediting 'Kenney' or 'www.kenney.nl' (this is not a requirement)

------------------------------

• Website : www.kenney.nl
• Donate : www.kenney.nl/donate

• Patreon : patreon.com/kenney

Follow on social media for updates:

• Twitter: twitter.com/KenneyNL
• Instagram: instagram.com/kenney_nl
• Mastodon: mastodon.gamedev.place/@kenney
7 changes: 7 additions & 0 deletions unity-csharp-basic/Assets/KennyAssets/License.txt.meta

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127 changes: 127 additions & 0 deletions unity-csharp-basic/Assets/KennyAssets/red_body_square.png.meta

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127 changes: 127 additions & 0 deletions unity-csharp-basic/Assets/KennyAssets/yellow_body_square.png.meta

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8 changes: 4 additions & 4 deletions unity-csharp-basic/Assets/Resources/Block.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -24,13 +24,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3720669893867519761}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 4, y: 4, z: 1}
m_LocalScale: {x: 3, y: 3, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3720669893940592136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3720669893867519763
SpriteRenderer:
Expand Down Expand Up @@ -73,7 +73,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Sprite: {fileID: 21300000, guid: c0167f84e64cd6340915eff8d90ee8f4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
Expand Down Expand Up @@ -107,12 +107,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3720669893940592142}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3720669893867519760}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
useVisualScriptingEvents: 1
runner: 0
deltaTime: 32
defaultRegistry:
registryName: Default Registry
updateMethod: 2
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