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  • added forward/backward walking anim
  • created sidestep animation but will need to look further into blend trees to make it flow better

{
_playerAnimator.SetFloat("walkingSpeed", 0f);
_playerAnimator.SetBool("isWalking", false);
//_playerAnimator.SetFloat("walkingAnim", 0f);
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Just want to make sure this is unused right?

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yeah, i'll remove the comment

@emilyyyzh emilyyyzh merged commit a4e416b into main Feb 18, 2024
@emilyyyzh emilyyyzh deleted the character-anim-emily branch February 18, 2024 21:45
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2 participants