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SDWI Group Project

Software Development Workshop I(For Y1 Student) Group Project - Whac-A-Mole

Final Game Link

Menber

  • Zhenghao Wu
  • Guozhen Wang
  • Xianggao Gu

Potential Option

Whac-A-Mole SELETED

Whac-A-Mole

First Design & Simple Interface

User Interface

Logic Design

Basic Rules

  1. Duration of one round: 60 seconds (The game will last for 60 seconds before it is over.)
  2. Number of holes: 9
  3. Number of moles showing up at a time: 3
  4. Duration of moles showing up at a time: 1 second
  5. Position of a mole (Which hole?): randomly decided
  6. When a mole is stricken, the score will increase by 1.
  7. Information displayed during the game: a. data: remaining time, number of strikes, scores. b. functions: replay and exit buttons for player to replay or exit the game.
  8. Expected information shown when game is over: number of strikes, scores.

Extra points

  1. Add one “bad guy” that randomly appears in the game. If the player strikes it, the score will decrease by 1. Once the scores are decreased to 0, game is over.
  2. Accelerate the game every 20 seconds by reducing the current duration of moles showing up to half.

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Software Development Workshop I Group Project

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