v3.5.3
Extended Error Handling
- Automatically falls back to the CPU WASM provider if an error occurs in the WebGPU provider during runtime.
- Added more details for onError callback
Effects Management Update
- Introduced the ability to dynamically load effects into the pipeline.
Metrics Method Added
- A new method has been added to retrieve various metrics, including: Output FPS, Segmentation inference time, Full frame draw time (including segmentation inference)
Bug Fixes & Stability Improvements
- Removed unnecessary allocations and copies for improved integration with Electron native modules.
- Optimized the camera stream switch for faster performance.
- Fixed the background positioning issue when rotating the device between portrait and landscape modes.
- Resolved the problem with incorrect output stream resolution when SDK is not enabled (impacting Safari on mobile devices).
- Miscellaneous bug fixes and stability improvements.