v0.6.0rc1
Pre-release
Pre-release
What's Changed
- Account for half-voxel shifts by @eigenvivek in #377
- Simplify patch rendering by @eigenvivek in #380
- Fix mask_to_channels with trilinear renderer by @eigenvivek in #382
- Add renderer compilation and gradient checkpointing by @eigenvivek in #384
Full Changelog: v0.5.1...v0.6.0rc1