Releases: elPatrixF/pokemon_FAFO
Releases · elPatrixF/pokemon_FAFO
Pokemon Red FA&FO
Initial version. Very barebones.
Things that were changed from base game:
- Attack names are all obscured. (Attack names changed to ????)
- Pokemon types are all obscure (Type names changed to ?)
- Party view hides HP and Level.
- Status screen cannot be accessed from Party menu. (Prints a message)
- Status screen cannot be accessed from Battle menu. (Prints a message)
- Status screen cannot be accessed from Bill's PC menu. (Cancels out)
- UI is hidden during battle. (Render call is skipped)
- Level up info is skipped. (Only plays a jingle and skips showing the stats)
Pokemon Emerald FA&FO
Pokemon Emerald FA&FO version!
See screenshots here!
Changelog
- Battle UI is hidden, you can't tell the HP, or Level anymore. (You can still tell a pokemon is close to dying from messages and the alarm jingle.)
- PP is hidden and all attack types are shown as ????.
- Party list no longer shows any information other than Name.
- Summary option is removed from Party list and PC.
- Game strings have been modified to give less information.
- All attack names have been replaced by "?"
- All descriptions of moves, contest moves, and abilities have been replaced with a generic one.
- Using a potion to recover HP does not tell you the amount
- You no longer know what's the next pokemon an opponent will send out.
- Experience and level gain is hidden.
- Most attack and ability description have been purposefuly obscured
- Opponent does not reveal what pokemon they're about to send out
- Color palette for Brendan and May has been changed to Blue and Yellow.
Changes in V1.0.2
- POKéNAV no longer shows the level of your pokemon in any of the menus. It does still show gender and graph though.
- (move_names.h, abilities.h) Added a new variant called "midcore" which instead of showing all attacks as "???" it gives each one a unique identifier, so that it's slightly easier to keep track which one is which. This list is fixed and doesn't get randomized with each run. For example "B-F?" is TACKLE.
- [internal] attack names now show as their actual "???" name rather than the generic ? symbol. This changes effectively nothing. They also show their associated description, even though right now it's a generic "I dunno"-styled description. This change is specifically relevant when learning a new attack, but it's only relevant for the "midcore" version.
- The new attack will not be revealed until it's learned though (CANCEL shows up instead).
- Summary screen has been edited so that it does NOT show any stats or numbers at all. The summary screen is generally unreachable but this has been made for safety reasons in case the summary screen is brought up by any means I haven't considered. Like Battle tent for instance, although that one option could also be easily removed, but I figured since those are Rental pokemon, you can STILL know something. Even though you know nothing anyway.
- Changed CUT move text to "BUDDY! Do your thing!" along with Strength and Dive and others I forget.
- Changed the description for HP and PP healing items so that it doesn't tell you HOW much it heals.
- Daycare no longer shows the pokemon level on menus. (fixed in 1.0.2a)
Changes in v1.1.0
- Added a new item called "Poké Test Kit". It's a single use item that shows your pokemon current level, and stats, akin to using a Rare Candy, but without the level gain.
- These are offered purely as a bonus item since it kinda defeats the purpose of this mod (obscuring the information from the player) but it's there for convenience's sake.
- You start with ten of those in your PC, and you can only buy more from the Poke Mart at Battle Frontier.
- Yes you can savescum those :| but try not to...
- Fixed Rare candy use taking an Extra button press.
- (menu_specialized.c) No longer shows the pokemon level on menus. Not sure what menu is this but it might be the move relearner. Or the feed pokeblock menu.
- Rental pokemon screen from Battle Factory (And Slateport's Battle tent) no longer let you check the pokemon summary.
- Fixed some strings which printed the attack name, like WRAP, and some abilities.
- Fixed, POKéNAV no longer shows the level of your pokemon in the ribbons menu (whoops).
- Pokemon Contests: UI no longer shows hearts and jam hearts.
- For the purposes of coherence, I SHOULD also try to remove the entire UI from the contests, but I don't got time for that right now.
Known issues:
- TM and HM information is not hidden in the bag, but to be fair we can consider that just info written on the tag. Consider it like having a CD with a tutorial. The attack name Still shows up as ??? though, so you'll have to infer the actual use of the attack from the description, or the Power/PP/Type
- Field moves WILL show up in the party list as "???" which is their internal name anyway. This is especially tricky when using FLASH or some specific non-HM moves like SOFTBOILED. But hey, it's part of figuring things out.
- Battle Factory swap menu plays the Confirm sound when hitting Summary rather than the Error sound. Couldn't be bothered to fix that one :)
pokeemerald_fafo.gba contains the newest version (v1.1.0)
Either use https://www.romhacking.net/patch/ and an original Rom of Pokemon Emerald (SHA-1: f3ae088181bf583e55daf962a92bb46f4f1d07b7) to get the modded version using the BPS patches, or download the GBA files directly from here, as long as they're available.
Good luck!